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Han Solo - DL-44 Blaster

Since I'm currently in-between projects right now and about to start another, I thought I'd make use of the time and create an iconic and important prop: Han Solo's DL-44 Blaster. This blaster has been made for my Millennium Falcon VR Project, and the end result should expect users to be able to pick up, aim and fire the weapon.

Modeled in Autodesk Maya and ZBrush, Textured in Substance Painter and rendered/composited in Photoshop.

Final Composited image, using AO render pass and smoke effects. Noise was also used on the final render.

Final Composited image, using AO render pass and smoke effects. Noise was also used on the final render.

Raw Render taken from Maya using Arnold.

Raw Render taken from Maya using Arnold.

Ambient Occlusion Render Pass.

Ambient Occlusion Render Pass.

Preliminary Render of the blaster.

Preliminary Render of the blaster.